A step hack allows a player to walk up full blocks (or more) as if they were slabs.
Start by creating a new file in your code editor. Save it to a folder on your device, ensuring that the file extension is .js
.
Let’s start by requiring the player. This will allow us to change attributes on the player:
ModAPI.require("player");
Now, we have to detect when the player in a world. This will be done with the update
event, which runs every tick while the player is in a world. In EaglerForge’s ModAPI, to run code on an event, you have to create a function. Then, you register the function to an event.
ModAPI.require("player");
function stepHackUpdateCode() {
//We will add code here.
}
ModAPI.addEventListener("update", stepHackUpdateCode);
Inside this method, lets change the player’s stepHeight
, which controls how high they can step. By default this is 0.5
, to alow players to walk up slabs or stairs. I’ll change it to 2
for demonstration purposes. You can also try any other number, like 0
, 6
, etc.
ModAPI.require("player");
function stepHackUpdateCode() {
ModAPI.player.stepHeight = 2;
}
ModAPI.addEventListener("update", stepHackUpdateCode);
Now, to load this mod, open your EaglerForge build, and in the start screen select Upload Mod (.js)
. Upload the mod you created, and you should now be able to walk up two block tall pillars, or more depending on what stepHeight
you selected.
Disclaimer: using this on servers may get you banned/kicked for cheating!