EaglerForgeInjector

Step Hack with ModAPI

A step hack allows a player to walk up full blocks (or more) as if they were slabs.

Start by creating a new file in your code editor. Save it to a folder on your device, ensuring that the file extension is .js.

Let’s start by requiring the player. This will allow us to change attributes on the player:

ModAPI.require("player");

Now, we have to detect when the player in a world. This will be done with the update event, which runs every tick while the player is in a world. In EaglerForge’s ModAPI, to run code on an event, you have to create a function. Then, you register the function to an event.

ModAPI.require("player");

function stepHackUpdateCode() {
    //We will add code here.
}
ModAPI.addEventListener("update", stepHackUpdateCode);

Inside this method, lets change the player’s stepHeight, which controls how high they can step. By default this is 0.5, to alow players to walk up slabs or stairs. I’ll change it to 2 for demonstration purposes. You can also try any other number, like 0, 6, etc.

ModAPI.require("player");

function stepHackUpdateCode() {
    ModAPI.player.stepHeight = 2;
}
ModAPI.addEventListener("update", stepHackUpdateCode);

Now, to load this mod, open your EaglerForge build, and in the start screen select Upload Mod (.js). Upload the mod you created, and you should now be able to walk up two block tall pillars, or more depending on what stepHeight you selected.

Disclaimer: using this on servers may get you banned/kicked for cheating!