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FishHookData
All of the properties of EntityData, and:
inGround: Boolean: Whether or not the fish hook is in the ground.xTile: Integer: Equal to the fish hook'sxTile.yTile: Integer: Equal to the fish hook'syTile.zTile: Integer: Equal to the fish hook'szTile.shake: Integer: Equal to the fish hook'sshake.ticksCatchable: Integer: Equal to the fish hook'sticksCatchable.ticksCatchableDelay: Integer: Equal to the fish hook'sticksCatchableDelay.ticksCaughtDelay: Integer: Equal to the fish hook'sticksCaughtDelay.ticksInAir: Integer: Equal to the fish hook'sticksInAir.ticksInGround: Integer: Equal to the fish hook'sticksInGround.caughtEntity: EntityData: The entity the fish hook is hooked on to. (If existing)fishApproachAngle: Number: Equal to the fish hook'sfishApproachAngle.fishPitch: Number: Equal to the fish hook'sfishPitchfishPosRotationIncrements: Integer: Equal to the fish hook'sfishPosRotationIncrements.